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Cue the space police.Īs Murray tells me, mining (ie "shooting and collecting") crystals and minor terraforming are fair game. Then he looks past me and quickly hops away as I notice a glow at my feet. Nearby, a stout bunny / gnome-looking thing looks up at me, clearly judging my actions. I think I was just curious what would happen. I'd like to say it was a mistake, that I had pressed the wrong button and intended to scan him. The best way I could describe the creature is a pink, elongated unicorn / lizard hybrid. I'm already upsetting the ecosystem with unprovoked murder. I shot at the crowd and killed one with my first shot. There was no imminent threat - I don't even think they noticed me. At the same time, a group of pink blurs are jumping past me. I scan the environment, looking for new creatures to add to my logbook. I can also sell these minerals at various trading posts for space money and buy nicer guns, suits, and spaceships (you can only have one of each at any given time).
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If I blast them with my "gun" - which is also used for scanning the environment - I can collect minerals to use in crafting upgrades for my gun, suit, or spaceship. Still, it's serene large, simple-shaped crystals of bold colors jut out of the surface. The part where I land is less grass and more rock, looking out over several small lakes. Landing is thankfully easy - just press triangle and my spaceship will find the next suitable spot and drop down. Murray points out that I should probably start moving towards the brighter side of planet by the time I break into the atmosphere, I'm at the edge of daylight. I look to the large planet below and begin my descent to the dark side of Dreapolys. I twist the nose of my spaceship to and fro to get a feel for my surroundings. Here it's more like 20 seconds - still surprisingly quick, and something Murray says will be quicker by the time the game is released. On stage at the E3 2015 demo, this took about five seconds.